Retroactive Tower Defense
A downloadable game for Windows
About
Hello everyone Pofay here,
This is the first game I have ever started and finished in order to learn parts of the Unity Engine. It did take me a year to complete due to time constraints and work related stuff. It's code and game design is based upon Brackey's tutorial on making a 3D Tower Defense which means the Game Loop and most of the assets are more or less the same so don't expect over the top changes :P
As additional complexity for me (to learn more about the Engine) I decided to add the following into the game:
- A Flamethrower Turret with a Burn Effect (on the 2nd Level)
- A Freezing Cannon Turret with a AOE Slow Effect (on the 3rd Level)
- Added Sounds to the game. (No BGM though boooo)
- Blendtree Animations for Imported Models
- Used Navmeshes for Enemy pathfinding.
You can view the code for this game here
Controls
Use the mouse to move left ,right up or down
Click on the turret icon to select the turret to build
Once you have a turret selected just click on the white nodes to build it.
The node will turn green once you have enough currency.
You can also select nodes that have turrets to either upgrade or sell it.
Current Issues
- Large enemies sometimes glomp together due to the slow mechanic (The Golem is very susceptible to this)
- Turrets have really long range
- Sounds keep playing even when game is paused (Laser and Flamethrower Turret are very susceptible to this)
- Alt-tabbing causes game screen to move to last mouse position
Turret switching on target death is really slow due to the burrowed algorithm from Brackey's tutorial. (I still have no idea how to replace this.)Fixed in 0.03.04-Release.- Selection Animation isn't too clear
- No indication in nodes if you don't have enough currency.
I may fix this but for the for now I'll leave it as is since I'm done with this project at the moment.
Models Used:
- Base Turret Models
- Flamethrower Model
- Freezing Cannon Turret Model
- Golems: PBR, and LowPoly
- Boximon Cyclops and Fire Boximon
- Beholder and Stone Monster
Sounds
Additional Credits:
I'd like to thank these people that have play tested the game to show major problems that I had to fix to make it playable and have motivated me to continue making it until this release.
- Awas#4151
- sf2feilong#7707
- Heretic Ramza#2243
Status | Prototype |
Platforms | Windows |
Author | pofay |
Genre | Strategy |
Tags | 3D, beginner, learning, Low-poly, Singleplayer, Tower Defense, tutorial-project, Unity |
Download
Install instructions
Just download and extract the zip and click on the executable file (.exe) to play.
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